Powell Week 6

Chapter 9: Applying advanced GIS technologies

Chapter 9 focused on using buffers for proximity analysis and explained how to create different types of buffers.  I found this chapter easy to follow and didn’t run into any issues.  This chapter also looked into creating scatter plots and performing cluster analysis.  The only issue I was having was with my computer as the computer kept freezing.

Chapter 10: Raster GIS

Chapter 10 focused more on Raster rather than what we have seen so far with Vector.  This chapter goes over how to create a model along with  explaining raster datasets.  I found creating the model to be very interesting  and I also didn’t run into any problems with this chapter besides my computer just freezing again.

Chapter 11: 3D GIS

Chapter 11 was the final chapter and I found it to be the most fun and interesting one as it focused on the visual aspects and how to navigate scenes.  This chapter also looked into how to add trees onto maps and 3D buildings.  The only issue I ran into for this chapter was the last section of the part 6 of these tutorials for chapter 11 where I was unable to add the international building rule which was disappointing because I was excited to see what it would look like.  I also found the animation in part 7 of these tutorials for chapter 11 to also be very fun and interesting to go through.

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