Week 5 Aqib Ali

Chapter 7:
In chapter 7 I worked with creating 3D webscenes and webapps. In this chapter first I created 3D webscenes of US States by adding 3D counts and amounts that show different number of population and population density. I also worked on a park design 3d scene where i added 3d symbols for different things like trees, benches and cars. Then I worked on the sky and added 3D helicopters and also adjusted ground transparency to show the underground pipes. At the end I also worked with measuring distances and  elevation profiles.

An application of this would be for people who plan cities or buildings as it will allow them to see realisticcally what the project will look like.

Aqib Ali Week 4

Chapter 5:
In chapter 5 I worked with ARCGIS Pro app. I connected ArcGIS Pro to a portal, practiced publishing tile layers and built a simple comparison web app to view those layers side by side. also saw how different tile types work like raster tiles, vector tiles, map image layers, and feature tiles. I initially had some trouble with the portal because I was unable to get th organization name right I was putting OWU but the appropriate name was owugis which I was able to figure out after some trial and error and help from a friend. I also saw how level of detail had big  impact on the size of the caches, this was much bigger than what I had expected.

Chapter 6:

Chapter 6 is about spatiotemporal data which is data that has both location and time. It also talks about Internet of things which is that sensors in devices are constantly sending collecting and sending data to the cloud. I was able to see live camera feeds from the highways. I then worked on creating a dashboard that showed list of emergencies, their type , location, number of open incidents, and contact numbers and divide those incidents by categories. I also worked on making cardiac incidents highlighted so that it can be prioiritized by first responders. I had problems with this because it involved making changes to the code and for one of the steps the code in the book didnt match the one in the software, I used ChatGPT to help me alter the code so it can fit the format and run in the ArcGIS.
The second exercise was creating a dashboard that shows changes in population in US overtime. I worked on configuring this dashboard and customizing this dashboard.
A good use for this will be to see how  climate and temperatures have changed overtime with respect to areas to better see which areas are most affected by climate change.

Hess – Week 6 (Final)

Final:

For the first application that I based my final off of, I. created a map, using scene viewer to look at all of the buildings on campus and allow the user to filter the buildings by Dorms/Apartments, and by Academic Halls.

Application 1

The second application that I chose was to use Web GIS map veiwer to provide information and location for each park inside the city of Delaware.

Application 2

saeler week 4

chapter 5

 

  • ArcGIS Enterprise provides a private or hybrid Web GIS alternative to ArcGIS Online for organizations needing secure environments, restricted internet use, or advanced services like custom geoprocessing. It includes Portal for ArcGIS, ArcGIS Server, ArcGIS Data Store, and ArcGIS Web Adaptor, which together support hosting, managing, and sharing GIS data, maps, and apps. Enterprise can run on local servers, virtual machines, major cloud platforms, or Kubernetes for scalable, containerized deployments and can be configured as single-machine, multitier, or highly available. Distributed collaboration lets multiple Web GIS systems securely share and synchronize content. The chapter also introduces caching and explains raster tiles, vector tiles, map image layers, and feature tiles, outlining when each should be used. Tutorials show how to connect ArcGIS Pro to portals, publish tile layers, and build comparison web apps. These skills apply broadly across both ArcGIS Online and ArcGIS Enterprise environments and workflows.
  • A city emergency-management department could deploy ArcGIS Enterprise in its secure data center to host real-time hazard maps, cached basemaps, and custom geoprocessing tools that support disaster response without exposing sensitive infrastructure data to the public cloud.

Chapter 6

  • Chapter six introduces spatiotemporal data—information about objects and events that move or change over time—categorized as moving, discrete, stationary, or change-based. Time can be stored as a single moment or a duration. The chapter highlights the Internet of Things (IoT), where sensor-enabled devices like cameras or appliances collect and exchange data, with geolocation adding essential spatial context. Smart cities and smart homes apply these concepts through connected sensors that help manage resources and automate tasks. It then explains real-time GIS technologies, noting that ArcGIS Velocity and ArcGIS GeoEvent Server can ingest diverse streaming sources, process high-volume sensor data, perform real-time and big-data analytics, and trigger alerts.
  • A transportation agency could combine roadside IoT sensors, GPS data from buses, and traffic cameras to build a real-time congestion-monitoring system. Using ArcGIS Velocity or GeoEvent Server, the agency could process live vehicle speeds, detect incidents as discrete events, and automatically send alerts or update digital message signs to optimize traffic flow and improve commuter safety.

Saeler Week 3

Chapter 3

  • ArcGIS Experience Builder is designed for users who need more functionality than any single configurable app can provide. It allows creators to combine, customize, and remix multiple tools through an extensive library of widgets—such as maps, tables, filters, queries, charts, and reports—without any programming. As a more flexible successor to ArcGIS Web App Builder, Experience Builder introduces adaptable layouts, mobile-first design, integrated 2D/3D views, triggers, actions, and enhanced customization options.
  • The platform enables users to create “web experiences,” which are web apps built from templates, themes, data sources, and widgets. Users can begin with mobile-adaptive templates or design layouts from scratch. Themes control appearance, while widgets—categorized as basic (functional) or layout (organizational)—control tools and structure. Each widget has configurable content, style, and actions. Actions allow widgets to interact; for example, one map can respond automatically when another map’s extent changes. Dynamic content features allow widgets like text, images, and lists to display live data or statistics pulled directly from connected datasets.
  • Experience Builder supports a multi-step workflow: selecting a template, choosing a theme, adding 2D/3D maps or feature layers, configuring widgets, adjusting layouts for different screen sizes, and finally previewing, publishing, and sharing the experience. Web experiences can contain multiple pages and windows, with outline views that help users organize and navigate widgets more easily.
  • The platform exists in three editions: ArcGIS Online, Portal for ArcGIS, and a developer edition. All share similar core functionality, though updates are released first to the Online edition. Support for custom widgets varies: ArcGIS Online does not allow them, Portal allows deployment, and the developer edition allows full creation and customization. The developer edition must be downloaded and registered with an ArcGIS instance before use, offering developers the ability to design new widgets, themes, and advanced app capabilities.
  • A real world application using this chapter could look like a slideshow comparing world trade routes and overlaying factors that delay or even speed up trade along trade routes.

 

Chapter 4

 

  • We now live in a post-PC era in which smartphones, tablets, and wearables dominate computing, making Mobile GIS essential for both everyday life and organizational operations. Mobile GIS leverages mobility, location awareness, and real-time connectivity to extend GIS capabilities to the field. Its advantages include easier data collection, large user reach, versatile communication tools, and access to multiple positioning technologies such as GPS, Wi-Fi, Bluetooth, and indoor location systems. Despite limitations like smaller screens or lower processing power, mobile devices enable widespread GIS applications ranging from navigation and asset inspection to incident reporting and parcel delivery.
  • Mobile GIS development follows three main approaches. Browser-based apps use HTML, JavaScript, and CSS and are easy to deploy but limited in access to device features. Native apps offer the best performance and full hardware access but require platform-specific development. Hybrid apps blend both approaches to balance performance and flexibility. ArcGIS supports all three strategies through ArcGIS API for JavaScript and various Runtime SDKs.
  • Esri’s mobile ecosystem includes several specialized apps. ArcGIS Field Maps unifies mapping, data collection, workforce coordination, offline use, and location tracking in one app. Survey123 enables smart, form-based data collection through web or desktop form builders. Quick Capture supports rapid, button-based data recording from moving vehicles. ArcGIS Indoors provides indoor routing, wayfinding, and workplace navigation, while ArcGIS Companion assists with content and user management. App Studio allows developers to build cross-platform native GIS apps using templates or custom code.
  • Key concepts tied to Mobile GIS include Location-Based Services (LBS), which deliver information triggered by a user’s location; Volunteered Geographic Information (VGI), crowdsourced from the public; and immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR). AR in particular enhances real-world views with GIS data, supported by Esri tools like AuGeo and Runtime toolkits. Combining AR with computer vision and deep learning further improves field data collection by enabling automated object recognition.
  • A real-world GIS application using these Mobile GIS concepts is a city infrastructure inspection app that lets field workers navigate to assets, collect GPS-accurate data, and view augmented-reality overlays of underground utilities.

Kozak Final

The first application I chose was to create an App that shows seven of the most popular ski mountains in NH. I included basic data and photos for each resort.

https://owugis.maps.arcgis.com/apps/instant/attachmentviewer/index.html?appid=ddaef4ae018d4e889a9c497585547370

 

The second application I chose was to make a map of the United States showing the median household income per county.

https://arcg.is/WX4L90

 

Kozak Week 5

Chapter 7

Chapter 7 is about web scenes. It discusses how using 3D can aid in data visualization, analysis, and communication. This helps create a range in storytelling, urban planning, architectural design, defense simulation, filmmaking, and other industries. The chapter then talks about web screens and how they can be grouped into two main groups: Photorealistic and cartographic. The main elements in scenes are surfaces, features, textures, and atmospheric effects. Scenes layers include these types: 3D object acne layers, building scene layers, overview, discipline, category layer, and filters, integrated mesh scene layers, point cloud scene layers, point scene layers, and voxel scene layers. There are several different ways to create 3D products in ArcGIS including using ArcGIS Pro, ArcGIS CityEngine, ArcGIS online, and ArcGIS Enterprise. 

The chapter then discusses VR, XR, and the metaverse. VR is a computer technology that uses headsets or projected environments to create a 3D scene, often accompanied by sounds and other sensations. XR is all real-and-virtual combined environments. It includes AR, VR, and MR. The metaverse is a collection of 3D virtual worlds that put a focus on social connection. GIS plays an important role in helping to build the metaverse. There are several ways ArcGIS has been moved “indoors”. It can help manage indoor space utilization, indoor emergency response, security deployment, and more. Lastly this chapter discusses ArcGIS Urban and ArcGIS GeoBIM. ArcGIS Urban applies GIS technology to urban planning. It consists of three main parts, a public web app, back-office web app, and a CityEngine. ArcGIS GeoBIM bridges the gap between GIS and BIM (Building information modeling).

One idea for this chapter would be to create a thematic web scene of the average income per household in each state. I think it would be interesting to see the different income levels represented as height.

Mulloy Week 3-5

Chapter 3:
Chapter 3 focuses on the experience builder, which utilizes multiple applications to create an informational experience. There’s many different flexible widgets with different functions to display information in a very organized way. The experience builder uses HTML and Javascript, but doesn’t require any programming knowledge.
What’s interesting about the experience builder is the apps and widgets can all be connected and dynamic, meaning that as long as the source data is consistently updated, the applications will be up to date. This is generally true with web services like this but it seems especially useful for the experience builder. After playing around with it, It’s incredibly intuitive and allows a lot of customization.

Chapter 4:
Chapter 4 is about mobile GIS and other non-PC ways to display GIS information. It also teaches how to build an application for mobile devices, but you can also make them for location-based services, volunteered geographic information, virtual and augmented reality.
Mobile services can allow for better positioning technologies than wired devices, which can be used for navigation or data collection. Typically, these are done via GPS, Wi-Fi, or bluetooth.
While WebGIS is inherently browser based, most mobile applications are native, meaning they’re on the device rather than being accessed by a web browser. This allows them to run better, as well as access more information about the device that browsers cannot access. Making these types of applications usually requires programming knowledge.
This chapter also discusses Survey123, a service that creates surveys. The data is stored to a hosted cloud, allowing up-to-date source information.
The other types of apps and platforms for Mobile GIS are:
Location-based Services: Tracks and provides local information based on a user’s current location (usually found via GPS)
Volunteered geographic information: Users voluntarily provide geographic information to be shared. Typically used locally in applications such as Mapping apps to report traffic, road work, accidents, police vehicles, etc.
Virtual Reality: A 3D simulation of a map that allows interaction and mimics how our eyes and bodies view and interact with the world. I fail to see how this would be very useful with GIS, however.
Augmented Reality: An overlay of computer information over a real-world camera view of the environment, using your device’s location and other spatial information, such as tilt and height.

Using the experience builder, I could create a real-time updated site that uses the information about historical disasters, as well as crime statistics, cost of living, etc. across different cities to show the ideal places to live.

Chapter 5:
An on-premise enterprise is a locally/privately hosted version of a service. WebGIS is typically stored on a globally accessible cloud, but you can create privately hosted server versions of WebGIS for security and connectivity.
WebGIS servers host a lot of data: millions of maps, rasters, shapefiles, tables, text files etc. There are many methods of storing and calling data that are used by WebGIS to optimize the user experience.
Caching is essentially a method of storing frequently accessed data in a way that it can be easily called for repeated or future use without having to call to the source. In the case of GIS, the rasters can be cached as image files on the client machine in order to display them without having to call to the host server every time the user zooms or pans the map display.
Vector tile data is a type of layer that varies in size based on data density to optimally store and display the data.
Feature tiles are similar to vector tile data in that it simplifies and optimizes the data for display. It stores the viewing extent as a limited number of tiles in the cache, allowing them to be easily called when the extent changes.

Chapter 6:
Chapter 6 covers data on an additional dimension (temporal) and how this is used to make constantly-updated real-time data be used and displayed in WebGIS. Theres 4 main types of spatiotemporal data:
Moving: data that moves across space over time (e.g. a car’s position)
Discrete: data that occurs in a space at a time (e.g. geotagging services that report accidents/construction)
Stationary: data at a space that changes over time (e.g. weather stations collecting data)
Change: data that changes its spatial extent over time (e.g. the extent of a wildfire spreading)
Temporal data can be stored as either a point in time or duration of time, with a start and end.
Internet of Things (IoT) is a connected network of sensors and connections that collect and exchange data. It’s essentially an entire system of information that is gathered and shared.
The IoT gathers trillions of data, much of it is geospatiotemporal and used in GIS applications. The examples above and more are stored in data centers where they can be accessed to create maps with real-time data.

In the previous week, I mentioned an idea for a real-time web application that uses a lot of this updated data to track crime statistics, weather, cost of living, etc. to create a map of U.S. cities that shows where is the best place to live. Using the extent of the U.S. however might be too large to do feasibly within this semester, but doing this within Ohio seems more reasonable.

Chapter 7:
This chapter covers 3D web scenes and how to work with the 3D maps in WebGIS. 3D scenes are a way to visualize maps more intuitively and with greater detail than 2D maps. These maps can be cartographic, which are stylized, or photorealistic, which uses real images of the surface to accurately represent how it looks. There’s many other visual stylization options used to make the scenes more accurate, visually appealing, or better convey the information.
3D mapping is related to the increased interest in virtual reality and the metaverse, both indoors and outdoors virtual environments. Potential uses include urban planning, using the 3D environments to predict how building certain projects will affect the city’s aesthetics or markets.

A potential application of 3D mapping is creating a 3D viewshed to show the views from various apartments in a city, and how building new projects might affect those views. This could give potential customers an idea of their view, which could affect if they want to buy/rent.

Patel – Week 6

Assighnment Details:

Due to my week idea being extravagant for week 3 I’ve decided top downgrade its scope to make it more manageable. I will submit screenshots or pics of my project to save the data.

Assign: Select one of your four ideas (Chapters 1-4) and create it. This is not due until the Week 6, but start on it and complete it before you forget the stuff in these first four chapters!

my two project ideas are:

week 5 Application idea: Create an interactive story map on landmarks of Smokey Mountains

week 3 Application Ideas: A dashboard of trails and uses for the Smokey Mountains

My Submissions are

Week 3 link:  https://owugis.maps.arcgis.com/apps/dashboards/b7726945979a4654a2c5b740e0f55c93#mode=edit

Week 5 link: https://storymaps.arcgis.com/stories/70335f2ab37444489c75ca91d35dfe27