Chapter 7 –
Chapter 7 was really focused on 3D mapping and web scenes. The few key objectives learned from this chapter were learning a general understanding of web scenes and the different terminology that one would need to know, learning about different scene layers and features that can help you create them, create the web scenes by using tools like Scene Viewer, understanding things like 3D, metaverse, AEC, and overall GIS values, and also creating/using different feature layers enabled with z-values. Those are just some of the key things learned in chapter 7 that would be useful in understanding 3D maps as a whole. Creating 3D maps is definitely more advanced than just a typical regular map so it covers everything you need to know about these web scenes.Â
An simple example of an application that could be possible with the information we learned in chapter 7 would be mapping a neighborhood or city and being able to turn it into a 3D map to see all of the buildings. This can be useful for a number of reasons including real estate development, city planning for building, and even for prospective students wanting a 3D virtual tour of a campus.Â