Chapter 7: The textbook explanation of the difference between XR, AR, MR, and VR seems like it could be increasingly more relevant in today’s modern world (I previously was not aware that the terms XR and MR even existed). Also, the fact that an ArcGIS program was used to build cities in several movies is not something that I expected to read, but it makes sense given the abilities of the program. The state population density map visual turned out really neat, but I could not figure out how to resolve the issue with Alaska’s mountains sticking out through the polygon extrusion (I could not locate the elevation mode setting that the book said to use to fix the problem). While the 3D features might have some advantages, I definitely had issues with this specific Fun Park scene. Some of the feature placements and counts just seemed strange- the parking lot was a solid sea of cars (with some the size of buildings and others the size of chickens), I could not locate any helicopters, and there were giant cars in the lake and picnic tables in the middle of the road. The final link was not any better and included a sky overwhelmingly full of helicopters in addition to the hundreds of Teslas. Overall, the provided scene was messy and inaccurate, but the features of the 3D scene viewer could make a great visual if used properly.
Assignment: I think it would be really cool to use this program to plan out a park on an empty plot of land. The possible 3D marker shapes make this entirely plausible and the ability to realistically scale objects to size would make it an excellent planning tool. For example, I could take an empty spot on campus and plan a small garden/path/seating area using the ArcOnline tools. I could also use the program to mark already existing features like we did in the tutorial, which I could apply to a section of campus like the area in front of Slocum.