This tutorial was very short and interesting. I was able to get most of the steps completed, but a few of my scenes turned out a little different than the ones in the book. I enjoyed learning how to symbolize the 3D objects in the park scene, and I liked how much variety of symbols ArcGIS provides. It was also interesting to learn how to display population density on a 3D map, although I think we did this a little in GEOG 291. A few of the buttons are labeled differently from what the book says to look for, so some of the tutorials took a little longer just to search for the right buttons. I also am beginning to realize how easy it is to manipulate and symbolize a scene to show very specific things. This chapter also went over ways to make 3D scenes realistic by adjusting the size or height at which the 3D symbols are placed in the scene. I think some of the scenes they have us practicing on may be a little crowded with cars and helicopters! Using techniques from this chapter, I think it would be a cool idea to use either the Delaware GIS data or another set of data I could find to symbolize a certain area in a 3D scene. For example, I could symbolize trees, benches, and other features of downtown Delaware, or another area with that available data.