{"id":650,"date":"2023-11-16T11:19:20","date_gmt":"2023-11-16T16:19:20","guid":{"rendered":"https:\/\/sites.owu.edu\/geog-292\/?p=650"},"modified":"2023-11-16T11:19:20","modified_gmt":"2023-11-16T16:19:20","slug":"rose-week-5","status":"publish","type":"post","link":"https:\/\/sites.owu.edu\/geog-292\/2023\/11\/16\/rose-week-5\/","title":{"rendered":"Rose- Week 5"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Rose Week 5:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">3D Web Scenes<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">More intuitive to interpret than 2D maps<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Enables fasters communication<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">More interesting and engaging<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Important for design, simulation, many industries<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">A critical component of VR and AR<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Visual effects<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Photorealistic(real world)<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Cartographic(representative)<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Viewing modes<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Global<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Global Coordinate System(WGS84): can display above the ground features, can be enable to display under the ground features<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Local<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Projected Coordinate systems: Can display above and under the ground feature<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">3D view: four main elements<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Surfaces: provide ground elevation<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Features: situated one, above, or below the surfaces<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Textures: provide exterior or interior covers of your 3D features<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Atmospheric effects<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Web scenes<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Equivalent to web maps in 2D<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Essential for 3D apps ArcGIS platform<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Collection of layers, environment settings and slides<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Scenes services\/layers<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Scalable cache of graphics, styles, and attributes<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I3S(indexed 3d scene)<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Open specification for scene layer\u00a0<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Layers in web scenes\u00a0<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">2D layers<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Feature layers: can display in 3D symbols<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Map image layers, vector tile layers, raster tile layers, image layers<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Scene service\/layers<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Can hold large volumes of features in an open format(i3s0 that is suitable for webs streaming<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Leads features progressively, starting from coarse representations and refines them to higher detail as necessary for close-up views<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Web scene layers<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">3D object scene layers, building scene layers, integrated mesh scene layers, point cloud scene layer, point scene layers, voxel scene layer<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Virtual reality(VR)<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Uses headsets or multi-projected environments to generate 3D views, sounds, and other sensation that simulate a users physical presence in virtual or imaginary environment<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Users are immersed \u201cinside\u201d the maps, and can \u201clook\u201d and \u201cmove\u201d around the artificial world and even interact with virtual features or items<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">XR<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Refers to all real-and-virtual combined environments and human-machine interactions, generated by computer technology and wearables, where the X represents a variable for any current or future spatial technologies. Includes AR, VR, and MR<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">MR is merging of real and virtual worlds to produce new environments and visualizations, where physical and digital objects coexist and interact in real time. AR takes place in the physical world, with information or objects added virtually, like an overlay<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">VR immerses you in a fully virtual world without the intervention of the physical world<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">MR does not exclusively take place in either the physical world or virtual, but rather a hybrid of AR and VR<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Metaverse<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">A network of #D virtual worlds focused on social connection<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">The COVID-19 pandemic has accelerated the interest in developing metaverses<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">GIS professionals can play important role in building metaverses<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">ArcGIS GeoBIM<\/span>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Bridges gap between GIS and BIM using a web-to-web client integration approach by connecting ArcGIS with Autodesk Construction and BIM 360<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Provides a solution for exploring BIM, engineering documents, and project management issues in a geographic context<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\">An app that I would create applying this type of knowledge would be possible layouts and structures to a dorm room based on the furniture that is provided in order to find the best setup to fit your needs without constantly rearranging it by hand.\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rose Week 5: 3D Web Scenes More intuitive to interpret than 2D maps Enables fasters communication More interesting and engaging Important for design, simulation, many industries A critical component of VR and AR Visual effects Photorealistic(real world) Cartographic(representative) Viewing modes Global Global Coordinate System(WGS84): can display above the ground features, can be enable to display under the ground features Local Projected Coordinate systems: Can display above and under the ground feature 3D view: four main elements Surfaces: provide ground elevation Features: situated one, above, or below the surfaces Textures: provide exterior or interior covers of your 3D features Atmospheric effects Web scenes Equivalent to web maps in 2D Essential for 3D apps ArcGIS platform Collection of layers, environment settings and slides Scenes services\/layers Scalable cache of graphics, styles, and attributes I3S(indexed 3d scene) Open specification for scene layer\u00a0 Layers in web scenes\u00a0 2D layers Feature layers: can display in 3D symbols Map image layers, vector tile layers, raster tile layers, image layers Scene service\/layers Can hold large volumes of features in an open format(i3s0 that is suitable for webs streaming Leads features progressively, starting from coarse representations and refines them to higher detail as necessary for close-up views Web scene layers 3D object scene layers, building scene layers, integrated mesh scene layers, point cloud scene layer, point scene layers, voxel scene layer Virtual reality(VR) Uses headsets or multi-projected environments to generate 3D views, sounds, and other sensation that simulate a users physical presence in virtual or imaginary environment Users are immersed \u201cinside\u201d the maps, and can \u201clook\u201d and \u201cmove\u201d around the artificial world and even interact with virtual features or items XR Refers to all real-and-virtual combined environments and human-machine interactions, generated by computer technology and wearables, where the X represents a variable for any current or future spatial technologies. Includes AR, VR, and MR MR is merging of real and virtual worlds to produce new environments and visualizations, where physical and digital objects coexist and interact in real time. AR takes place in the physical world, with information or objects added virtually, like an overlay VR immerses you in a fully virtual world without the intervention of the physical world MR does not exclusively take place in either the physical world or virtual, but rather a hybrid of AR and VR Metaverse A network of #D virtual worlds focused on social connection The COVID-19 pandemic has accelerated the interest in developing metaverses GIS professionals can play important role in building metaverses ArcGIS GeoBIM Bridges gap between GIS and BIM using a web-to-web client integration approach by connecting ArcGIS with Autodesk Construction and BIM 360 Provides a solution for exploring BIM, engineering documents, and project management issues in a geographic context An app that I would create applying this type of knowledge would be possible layouts and structures to a dorm room based on the furniture that is provided in order to find the best setup to fit your needs without constantly rearranging it by hand.\u00a0<\/p>\n","protected":false},"author":2094,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-650","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/posts\/650","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/users\/2094"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/comments?post=650"}],"version-history":[{"count":1,"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/posts\/650\/revisions"}],"predecessor-version":[{"id":651,"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/posts\/650\/revisions\/651"}],"wp:attachment":[{"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/media?parent=650"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/categories?post=650"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.owu.edu\/geog-292\/wp-json\/wp\/v2\/tags?post=650"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}